Tom Clancy's The Division Makes Its Way to the Tabletop Gaming World as a Deeply Strategic Tabletop Role-Playing Game

The gritty universe from Tom Clancy’s The Division is being translated into a dice-based role-playing experience. A collaboration has been formed to develop a tabletop RPG set within the franchise’s apocalyptic landscape. The project has been announced, with a crowdfunding campaign planned to begin in April of 2026.

"This project will bring the franchise’s distinctive tension, tactical intensity, and memorable setting to the tabletop, offering fans a fresh avenue to experience The Division through deep narrative and mission-based gameplay," reads an official release.

Initial offerings will include a starter set, core rulebooks, a GM screen, figurines, and several deluxe editions.

Delving Into The Division's Apocalyptic World

In this setting, a deadly virus known as Green Poison was released in New York City, sending the nation into chaos. As the pandemic escalates, civil order breaks down and hostile groups emerge, transforming the urban landscape into a battlefield. To restore order, the authorities {activate|deploy] The Division, a secret cell of undercover operatives. That’s where the players come in.

Development on the game has been underway for about several years, and it is confirmed to be finished. The upcoming crowdfunding effort will serve as a pre-launch sales platform to access a broader market, specifically in North America. Manufacturing will start immediately following the campaign, with shipping projected for later in 2026.

An Innovative Gameplay Mechanic: The GRIS System

An early look at the system confirms it uses d10s exclusively through its proprietary GRIS system, promoting a streamlined and tactical approach. Players use abilities to assemble a handful of dice, usually between one and five d10s.

  • Instead of summing the total, participants choose a single “result die” from the pool.
  • This die is then compared against a set challenge number.
  • Achieving a natural 10 triggers special effects, such as extra damage or enhanced aid.

Combat Focus On Tactical Placement and Awareness

Fights prioritize placement and environmental awareness, mirroring the source material. Elements like cover, height advantage, or visibility directly influence success chances. This system is designed to favor teamwork and smart positioning over raw numbers.

A Thematic Health System

The way injuries is managed introduces a interesting narrative layer. Operatives have a injury limit; taking heavy hits reduces their capabilities by lowering the number of d10s.

  1. At zero health, an agent is downed, but is not unconscious.
  2. They can still crawl and take limited actions, simulating the "downed" state common to video game shooters.
  3. Any player in this state must roll on a injury chart, potentially gaining lingering conditions like shock or crippling injuries.

An Introductory Adventure

A publicly available introductory rulebook will be released soon. It includes a pre-made starting adventure called Ashes of Murray Hill. In this mission, the group lead the search for a lost doctor squad and work to stop an attack by the violent Rikers faction, who have taken over that Manhattan district. More specifics and the full range of offerings are expected to be unveiled closer to the Kickstarter start date.

Danielle Mcgrath
Danielle Mcgrath

A passionate gamer and strategy guide writer with years of experience in mobile gaming communities.